Total War: Rome Remastered: tips for new players
Total War: Rome Remastered is a faithful remaster of a game released almost 20 years ago. You are forgiven if you’ve never played this iconic strategy game before, or maybe a returning gamer who has forgotten some of the mechanics that differ so greatly from modern Total War games like Warhammer 2.
In this list of Rome Remastered tips and tricks, we’ve covered everything you need to know to get started in this classic game reimagined with some new features and changes.
7 Replenishing units is completely different
If you’re used to modern Total War games (Warhammer or Three Kingdoms), you can expect your units to replenish naturally over time. This is not the case in Total War: Rome Remastered. Each damaged unit must be returned to a city and recycled. High level units cannot be recycled in towns that do not have adequate military buildings. That makes sense, doesn’t it?
Don’t worry, this isn’t extra work for nothing: recycling your units in a city with a better blacksmith, for example, will also provide a stat boost. This only works if more than half of the troops in the stack have been recycled. It also fits into the original Rome Remastered population system – something modern Total Wars just sort of … ignored.
6 The People Are Fluid In Rome Remastered
Rome: Total War’s population mechanic was one of its best little-known features. Even though Warhammer had impressive units, it didn’t have the same population characteristic. The population of cities changed regularly in the original game and made a comeback in the Remastered version. In short: the the population is affected by the units you train in the city.
This means that when you raise an army, number of troops you send to fight will have a direct economic impact on a city. This will reduce the city’s overall population, which is a big factor in Rome Remastered: to get the best buildings and units you need in big cities. It also means that you can have a direct impact on the population of cities by training hundreds of peasants and sending them to another city and dissolving them.
5 Seats Work A Little Different In Rome Remastered
To take a city with a wall, you are going to need siege weapons. Later in the game, you can train Onagers and other siege equipment, but at first you are limited to ladders, rams, and siege towers. These are trained on the initial siege screen. Each siege engine must be piloted by one of your units.
Generals can have different traits boost their efficiency while attacking cities, such as a trait that speeds up the construction time of siege equipment, or grants them more total points to spend when choosing which engines to launch at opponent’s walls. the the number of points available to spend is determined by the size of the army, although the general star experience also has an impact.
4 The construction of the city largely depends on you
While there are stacking modifiers between buildings in modern Total War games, in Rome Remastered the entire city-building process is a little simplified, especially compared to a game like Civilization 6, for example. You can prioritize strictly military buildings or lurk in mines and farms. There is, of course, a strategy, but overall the choice is yours.
Each faction has a different progression of buildings, although they largely fall into similar categories: military, commerce, agriculture, and religion. Roman factions, for example, have unique temple buildings that provide a specific boost. In some areas you can build mines. Cities with ports generally earn more money. As the default policy, you must aim for rapid population growth. The larger a city, the better the units it can produce.
3 Rapid expansion is the best way to earn
Perfecting the so-called “blitz” strategy is something players of the old Total War games considered a mark of their skill. It’s not something that easy with modern games (there have been a few balance changes that make it tricky in Warhammer, for example) but in Rome Remastered, rapid expansion is really the key to success.
Wherever you start on the map, gather your forces for a collective push towards the mostly nearby rebel settlements, then remove all your troops and move on to the next town. At some point you’ll run out of steam, but those early acquisitions can put you in a great place to kick off the rest of the campaign.
2 Each faction has its strengths and weaknesses
Even with the new unit balance changes in Rome Remastered, there are still very distinct units for each faction that fight against each other in a way not unlike Rock, Paper, Scissors. The Seleucid cataphracts are a direct counter to the heavy cavalry of Rome. Hordes of Roman legions will decimate the unarmed German warband. The game is full of counters and perks like this.
Over time, you will learn the ins and outs of combat. It’s something we’re still experiencing in Rome Remastered: the changes in balance lead to positive changes, including even a small change to the hilarious morale of the Eastern infantry. If you know, you know.
1 Managing your empire is also managing your family
Another great feature of the original Rome: Total War was its family tree in depth and character trait system, something that has hardly been reproduced in modern Total War games. Warhammer did have some impressive legendary lords, however. If you send a character to a distant colony on the outskirts of the empire, for example, they’re more likely to acquire the Drunkard trait, or something similar. It’s a small detail, but a testament to the attention to detail throughout the game.
For a thriving empire, you need a chain of good city managers, high-level generals, and you should micromanage your general’s suite. You can drag and drop one Retinue member onto another. This means that you won’t lose all of these bonuses once a family member dies.
NEXT: 10 Best Medieval Fantasy Strategy Games
Mortal Kombat: 10 things you didn’t know about Kabal
About the Author